As long as you're using the attack drone you can deal very solid damage to 2-shielded enemies, with quick recharge times. It also makes hacking far more useful than it should be. 1 drones seem much better than MK. #A tier. One gets mind controlled. FTL Ship Analysis: Engi Cruisers. 2 shots with 1-shield pierce, but long cooldown and can be stopped by defense drones. I had the luck to even have a Defense II drone. Last night I had a Stealth C run going, with two shield drones (1 Shield+ and 1 normal) plus a defense drone. If you wanna use a defense drone, you are better off using a regular one for it instead of omni, but use omnidrone over any other anti-drone i’d say. Pirate attacking civilian distress. It’s biggest weakness is having a medbay for a raider build but it works for the first few sectors as you can really build up your crew’s fighting ability. My only complaint is the reload time. The boarding drones themselves take a lot of damage to kill off. They also begin firing faster than most weapons so they can sometimes cause damage at the start of the fight (particularly on unshielded ships), especially if they're mark 2. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Bombs can miss, but not when targeting your own ship. Obviously a big balancing con of hacking is that defense drones can actually do something about it. FTL: Faster Than Light 의 유저 제작 모드인 멀티버스 모드 에서 추가되거나 변경된 드론에 대해 서술하는 문서. -1 . The Long-Ranged Scanners will detect ship presence. I always buy a drone recovery arm when possible just for defense and repair drones. Grizzledorf. Category:Nebula Filler Events. This event can occur only once per sector. I'd assume ion intruder as well, but I haven't seen that. Crystal Weapons are the only non-missile using weapon that a defense drone can shoot down, which is a significant disadvantage for this ship. 5. Ion weapons are blocked by shields, and the ion damage is applied directly to the shield system instead of the targeted room. Defense Drone II is actually worse then Defense Drone I so I wouldn't invest in that. Before a FTL jump, Pause the game and switch power to a new weapon. The intention of the game is for the hack drone to be shot down by the defense drones otherwise they would not make it a target. 74K subscribers in the ftlgame community. Why not just buy a Defense II drone, which does. Pause the game, and order enough crew into the oxygen room to fill it. * Drone Recovery Arm - Throwing six or eight power of Combat Drones is funny with that laser spam. Instead, try buying a defense drone 2. Top. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Bombs teleport themselves directly into rooms, bypassing shields and defense drones. They reluctantly agree. In later sectors, it is possible for some. For boarding mechanics, see Boarding. Hull repair is then great, because you're no longer wasting drone parts for the Defense drone and can use them for hull recovery. If you want to beat defense drones, then go for swarm missile without brining a second thought in your mind. In my opinion, having two defense 1 drones active is more effective in nearly every scenario. So, to answer your question more directly, the shield overcharger isn't very good, and you should definitely not be purchasing it very often. The Shield Drone doesn't scale too well, and running out of drone parts can be a real problem. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. So whoever said that MK I drones are superior to MK II drones was giving you terrible advice. If drone parts are at all an issue, I would say defense drone 2. Interesting hacking drone trick. obviously have level 4 shields. 2. Even a single Defense Drone I shaves off a significant amount of incoming damage from the Flagship. S. I'm in sector 2 with level 3 shields, a drone system, and I just found two Defense Drone Mark IIs for free in 2 consecutive jumps. Exploit the hacking drone trick on phase 2: launch the drone, wait for the defense drone to fire its shot at it and immediately pause and depower the hacking drone, wait a second in real time and then repower, this should dodge the defense drone’s shot. Opening Main Menu or 'Save+Quit'ing the game replaces any drone of the Drone Control system offered at the Store with the Defense Drone Mark I. FTL: Faster Than Light. • Decrease hacking drone movement speed to improve the Defence Drone’s chances to shoot it down. To me, drones in FTL feel kinda the same way. That can be pretty useful if you use drones a lot. 13. had enough drone parts at the end to have a hull repair. 1. The designs of the ships closely mirror certain player-controllable ships. My favourite aspect of FTL is the drones - the idea of sitting back and monitoring your ship while your drones clean up the enemy ships really appeals to me. Mind controlled enemy crew and my crew then team up and kill my mind controlled crew. Added more events for talking to certain crew. Nice purchase if you have just the right things) * Defense Scrambler - Awesome with Hacking. This event can occur only once per sector. View source. If you haven’t got a defense drone, or the enemy drone breaks through, get ready for the hurt. -1 . You watch as the drone tears through the creatures while debris and dead bodies fly out of the breach. So for 150 I could get one bar of cloaking, or for 85 minus the selling price for the System Repair drone it came with, I immediately got Hull Repair and DD I online. Boarding drones, don't fight in the room they burst into, if it can be helped. Lasers can only be shot down by Defense Drones (not Guardian Drones). Stupidly good. Gen. If you're running defense drones, you should always try to have one extra system upgrade beyond what you need as a. I do have drone recovery arm. Abusing flaws in the code. I do have drone recovery arm. They regenerate in the drone system room and may even be recreated when one is destroyed. For the tables of all weapons, see Weapons (tables). Weapon shots can collide with each other, or with asteroids, drones, and hacking drones. The Overcharger Drone just seems to be a bit of a waste of time. The Overcharger Drone just seems to be a bit of a waste of time. The Defense II shoots faster than a Defense I, but remember that it does shoot lasers as well as missiles. Repair station. Holoshideim's. ) Anti-Ship II drones are nearly identical with the exception that they fire roughly twice as fast and take twice the power, allowing you to field a anti-ship and defense drone, for example. The hacked system will shut its doors to the crew of the affected ship , but will grant access to any crew from the same ship as the hacking drone. Ancestry – Find the secret sector with the. Gives you time to power up a defense drone to shoot them down. (Also saves about 20 scrap over a run. FTL Sectors Alignment Chart — Danger vs. Part of the problem is that if hacking and cloaking get into a certain alignment (the hack activates very soon after the Flagship comes out of cloak) then it can be very difficult, sometimes. #6. carnage is a bit overrated imo, but still powerful. However, Defense Drones are willing to waste shots trying to shoot down these irrelevant projectiles; as such, flak weaponry being susceptible to Defense Drone fire is actually erratic as a disadvantage, and in fact can be an advantage, since for example you can distract a Defense Drone from a missile by arranging for a flak volley to arrive on. ago. FTL: Faster Than Light 2012 Browse game Gaming Browse all gaming Drone targeting bug: mode smart. While all drones can potentially be useful, some of them require very specific circumstances to be worthwhile. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Ancestry - Find the secret sector with the Rock Cruiser. Nebula seen ships exchange fire. Using Ion Burst 2 and drones is much easier and convenient than the initial Kestrel loadout, but FTL is not a game about easiness. Most enemies won't have combat drones at all, and most of the time that they do, you can more or less ignore them. Also zoltan shields, if you can swing it. Originally posted by Dr. You will basically never lose shields except phase 2 of the final boss once your dodge is 40% and you have a fully trained shield guy. (the ship can also be unlocked by winning the game with the Mantis Cruiser) This event is impossible to distinguish from Slug fight in nebula event, as it has. #4. A defensive turtle can blast until the drones are all destroyed. You receive a message from their command tower, "Greetings. Drones are a consumable item, similar to missiles, that can either defend your ship, or attack the enemies. The hacking drone will almost always get through even against two defense drones. This won't work 100% of the time. Defense Drone I - Again, exceptionally energy efficient as you can simply turn it on whenever a missile fires, then turn it off again. If I decide to get drone control, these are my picks. The simplest is to get the Defense Scrambler which disables all enemy defense drones. Later sectors do give more Scrap, and although they also increase repair costs, the costs at a store just doesn't come close to the 15% loss. 1: Never be dependent on missiles to win; as you said; the enemy requires only a defense drone to stop your missiles. This is the Slug Cruiser ship unlocking event. Missile-launcher weapons are slow, don't complement other weapons, completely unusable in the occasion of defense drones (And the flagship ALWAYS has one, in its second phase!), and are almost always single-shot, so a "miss" is devastating. Defense Drones Don't Do D'anything! While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Defense 2 is good, but it requires more energy and it might shoot a laser when you need it to shoot a missile instead. If you have a hull repair drone, you can get 2 points of free repair every fight by jumping away in the middle of the hull repair animation (the recovery arm saves it if you jump before the hull repair. Hacker Cruiser type A now starts with a mini defense drone and drone control. Its especially nice when fighting enemies with large energy shields or overchargers, drone control alongside a beam drone is something i almost always. ) Backup DNA Bank - A bit of a luxury, but cheap enough to be. Since Boarding and Hacking offer greater scrap rewards for dealing with hostile ships, I favor those two the most, followed by Drone Control and Cloak, with Mind Control being last in the list. Mind controlled enemy crew and my crew then team up and kill my mind controlled crew. Combat 2: 0. Descended from a splinter group of Rockmen who rejected their species' violent ways long ago, the Crystalmen are almost completely unknown in the galaxy, having hidden from all other sentient life. #S tier. . The Trinity is 300. Fucking bullshit. 31 votes, 10 comments. It causes entities of all kinds to be rendered invisible to defensive drones as long as they are outside of their area of vision. IMO MK. Automated ships are unmanned. (Combat Drone) Send a drone to distract the automated ship. At the least, the Defense Drones achievement is simple—just find a Rebel Rigger with a Defense Drone and then use missile Alpha Strikes to prevent the Defense Drone from being able to shoot both missiles. Systems are equipment that provides your ship with capabilities; they need reactor power to function. Enemy ships become more powerful with each new sector, but each type of ship is limited in the systems, weapons, drones, and crew it can have. Cloaking and defense drone 2s as well as weapon hacks can make ion stacking very difficult if not. The faster-than-light weapons I will be placing on this list are undoubtedly one of the best. See also the much more comprehensive list compiled by Reddit user chewbacca77, which includes many bugs related to the save-reload system. Just as with the expanded weaponry, one of CE's challenges is getting used to the wider variety of drones. 3 Cargo ship floating near the beacon. This event can occur only once per sector. Stores sell: Unlimited hull repairs Limited quantities of all resources (fuel,. Skinny Pete Nov 8, 2014 @ 10:37am. Or hacking. They cannot repair hull breaches, and as a consequence can never repair a breached system. This event can occur only once per sector. For as long as there is power to the hacking drone, the doors remain locked, but triggering the actual hacking process will cause different effects depending on the targeted system . Again, that doesn't mean "always buy shields first", it just means that shields are pretty important. Use a drone to protect their ship. Otherwise you can keep the defense drone powered to stop it. I'm in the midst of a Mantis A run on Hard. 1. Lose 1 Drone Part, receive medium Scrap and rewards. Whilst the MK. If you have a drone recovery arm, drone control becomes much more attractive. Their innate energy can power ship systems. Like any projectile weapon, they can also. This random event occurs in: Slug Controlled Nebula Uncharted Nebula in a nebula. Strategies: If you use one power bar of cloak early enough in the power surge, you can often have it cooled down by the next power surge. It has a shockingly long charge time, is too Power-intensive to readily fit into a loadout, and the only capacity in which it's uniquely impressive is that it can singlehandedly and ammo-efficiently get missiles past. This fight, first time I had to use the anti-drone. Defence Drone 2 can also be good as a way of mitigating damage earlier in the game. Having a second layer of shields and a defense drone will help against lasers and missiles, respectively. I had a defense drone MK 1 and a defense drone Mk 2 going. Let's talk Mark II drones. ###The drones. 2: Don't buy crew. A defense drone shoots down the incoming drones. • 6 yr. - Player Defense and Anti-Combat Drones are less effective in protecting the frontmost part of the ship (bug in vanilla FTL). Upon activation, it uses one Drone Part. 1 drones seem much better than MK. Remember to not send in crew because you still want to keep that person alive so the flagship AI doesn't activate. I think they both have a chance to miss missiles though, even though they travel slower than lasers so I'm not sure. Defense drones can miss if they're on the wrong side of the ship at the time. Their lasers are not quite good enough to get through the defense drone and the shields, but they can. FTL: Faster Than Light > Dyskusje ogólne > Szczegóły wątku. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Take it with the understanding that all things in FTL are situational and there are times you will have to go for something you never usually do. 4 damage per second but already at under 10% of oxygen in a room. 1 Moves slower, but a shorter distance and shoots immediately. Make it the same cooldown as launching a new defence/attack drone. Opening Main Menu or 'Save+Quit'ing the game replaces any drone of the Drone Control system offered at the Store with the Defense Drone Mark I. Members Online. I'd assume ion intruder as well, but I haven't seen that. " In order to unlock this achievement, no other weapon except for missiles can be used during the battle, regardless of whether or not they do damage. The defense drone mk II also takes 3 power, but shoots down projectiles every second or so. Boarding drones cause breaches which take a while to repair and can damage crew while they're repairing once all the O2 is out of the room. By switching drones from offence to defense when needed and using cloak to avoid heavy attacks, you can avoid the majority of the Rebel Flagship’s salvos. Agreeing to improve the ship reactor in exchange. 5% if incoming missiles, but right at 70% of incoming boarding drones. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 2. It flies towards the enemy ship, rips a breaching hole into the randomly selected room, then begins attacking any system or enemy crew in the room. Does not recover Boarding Drones, Ion Intruders, or hacking drones. The drone will shoot down incoming boarding drones, and the mothership will eventually run out, making the whole affair much less stressful. The exterior doors (vents) can be used to vent oxygen from the ship's rooms into space. Bombs or missiles to weaken the shield subsystem (bombs are better because they can't be blocked by a defense drone) before using the lasers The weapon pre-igniter augmentation gives you a free shot A fully experienced crewmember operating the weapon controls and the automated reloader augmentation speed up weapon reloading to give. Nothing happens. The Rebel Flagship is by far the most powerful vessel in the Rebel Fleet, and serves as the game's final boss, located in The Last Stand sector. and 3 flak I. 드론 토글 [편집] MV의 몇종류 드론은 '전환'할 수 있는데, 이는 한 종류의 드론이 두가지 모드로. McWeazel, PhD: The defense scrambler also stops anti-combat drones from targeting your own combat drones/boarding drones. November 16, 2023 04:43 PM ET. 2. This facilitates in extinguishing fires and allows for both harming boarders with manipulating them out of a room. As boss ships, these enemies have set weapon, system and crew loadouts, and drop unique weapons. It. Federation Cruiser) the defense drone has a very long path around the ship and can end up getting stuck on one side while a missile comes in on the other. This is the achievement we're after in this guide. S. 2 drone seems to move faster, but usually further and has a delay when actually shooting. Defense Drone II; Anti-Combat Drone; Shield Overcharger; Augmentations; Events and Sectors. Just fix the Sensors Subsystem. Just last night I completed the game using the Engi cruiser, type B, using that tactic. Also the people who say legit are. Nebula store. Apr 6, 2014 @ 8:26pm a good tip vs boss. (defense drone, high evasion, and also cloaking help though. With Ion weapons and the Torus, the point is to drain shield/weapon systems in conjunction with using drones to damage the other ship. Added more events for talking to certain crew. 3 shields and no cloaking is risky. I did eat quite a few missiles cause I refused to give up the double boarding for defense drone. Most of the time, even though it shoots at the projectile, the projectile still manages to pass through, because the drone itself is slow at firing. Weapons : Provides information on. Repair Bot Dispersal is absurdly good and one of the only 100% auto-buy augs. To be able to recover hacking and boarding drones as well? That should bump the cost of the arm up to 100+. Turning off dynamic backgrounds is the only. Get a drone control system and a Defense drone Mk 1 (They often come standard with a drone control system). Edit Non-AE drones added by the mod Captain's Edition imported some of its expanded weaponry into drone systems, greatly diversifying the pool of drones to choose from. If you don't go full drones and only buy a few, maxbe 2 points in the drone system you can easily swap the defense drone out for an anti peronnal or hull drone. One will get through. Defense drones can really help keep those pesky missiles, boarding drones, and hacking drones out. Zoltan Cruiser [] Shields Holding - Destroy a ship before it gets through the Zoltan Shield. To contrast, you can deploy a Defense Drone 2 in. This event can occur multiple times per sector. Tough to justify only defense drones for a ship with 4 weapon bays and only 2 maximum drone bays, but the odds of a boarding or hacking drone getting to you are. at a distress beacon. I am annoyed at those green shields when I'm boarding-heavy. ago. Sectors 3-5: Make sure ur shields are at least 2!Keep your distance and wait for the FTL to charge. Having something which can constantly break shield allows you to focus your guns on systems you want to target. Also, drones are expensive in the long run. The owners of the station are less than effusive when they thank you, and offer only a meager payment. Drones can't stop lasers (unless it is Defense Drone mark II; if you fire in a volley it can only stop one laser shot), and beam weapons never miss once you got the shields down. Removing power from drone control until the missile is actually fired should help a bit (shields, if reasonably possible, as well). Damage: 1 laser, 2 damage, pierces 1 level of shieldsBombs work but don't base your decisions on defense drones. Sensors If the ship goes dark, don't panic. One gets mind controlled. He comes with a Defense 3 Drone, and 3 Boarding 2 Drones. Ideally you want to have good defences and kill it fast. Drone Arm [] "Combat and Defense drones will be retrieved on jump if not destroyed" Costs 50 and 3 ; Refunds the droneparts for combat/defense drones that are deployed. 1 drones going at once and its cheaper to do so. Don't build for the DD2, just make a good ship. You have strong enough/resilient enough weapons that you don't have any. See moreDefense Drones Don't Do D'anything! "While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles . it'll only put up a barrier every ten seconds, and the AI will always shoot more than one shot per ten seconds. With regards to the Flagship's hacking, if the player has a defensive done then I highly recommend deploying the drone immediately, watching to see which way the drone begins swivelling, try to infer which room the hacking drone will land on (or, if you can see the drone, see what it's lined up with), and if it doesn't look like a dangerous hack, just turn. Here's a report of a shieldless win on Hard difficulty in FTL. Beams through Zoltan shields (the tail end of beams can do damage to rooms after the beam has done damage to the Zoltan shield). There is a chance of the shot hitting the drone directly and destroying it, but this is too rare to be a reliable tactic. With the majority of their bodies composed of pure, harnessable energy, the Zoltan are ambivalent towards the Galactic Federation. Initial scrap (30 on easy, 10 on normal, 0 on hard) and scrap gained by selling at stores or from Scrap Recovery Arms. I kind of need all the defense I can get with my current setup so I booted up a defense drone and defense drone 2 at the same time. It stops Hacking and Mind Control, but not for very long - and the hacking will have already landed on your ship anyway. It's fortuitous that the Engi Cruiser A is relatively easy to unlock, as it's a surprisingly solid ship right out the gate; the less time new players are liable to be trapped with the Kestrel Cruiser A, the better. It is only good when fighting with too many lasers vs. 2x Defense Drone I means cake walk. Renegade Weapons are a group of special weapons & drones which can be obtained by defeating the various Multiverse Renegade Cruiser minibosses. The number of guaranteed stores is determined by the sector type. Defense drone can help prevent some of the boarding drones that the flagship loves to spam at you. i dunno, but since advanced edition came out, my defense drones seem less effective. Given these points, you must include them in your priority list to perform like a pro player. Defense Drone 2 is extremely weak and should only be used if desperate. 57 (0. The distress signal is coming from a small space station orbiting an uninhabited planet. Defense Drones are strong but definitely not required. For the system, see Weapon Control. . It comes in three tiers, each one doings. (Teleporter) Offer to beam them aboard your ship. I like using offense drones with ion spam. This event can occur only once per sector. Pirate fight in nebula. More specifically, on defense drones : Having 2 Defense drones up is kinda bad, unless you got the extra one for free, and even then. Teleporting basics: Can send as much crew as teleport pads are available. Starts with the Engi Medibot Dispersal Augment. If you have a drone recovery arm, drone control becomes much more attractive. That might mean targeting the drone system to disrupt repairs even when there are other undamaged systems to target. That's why you never get it in those situations). Generally yes defense drone 2 is bad because of that. My ideal build is pretty simple: Two defense drones mk I, a combination of shield piercing weapons which will disable shields in one volley,Lv 3 Shields, and as much engine power as you can generate. Faster Than Light by Subset Games. You arrive at the beacon to discover a civilian ship fleeing from a lone Lanius craft. Instead of countering, it mind controls the enemy crew. Just shut down enemy shields and let your combat/beam/fire drone go to town. Ion weapons deal ion damage, which disables systems by forcing power out of them. Faster Than Light Walkthrough - Faster Than-Light 439. Every defense drone will shoot at hacking probes and launched boarding drones-Anti-Missile: shoots at missiles and fake projectiles (like secondary flak ones) (Example: Guardian (M), Amphi-Defense) -Anti-Drone: shoots at enemy combat drones attacking your ship (Example: Guardian (D), Trinity Defense Drone (D))FTL signatures show a Rebel scout just jumped nearby! Sensors indicate that the Rebels are setting up a forward Jump Beacon behind the nearby planet's moon. Just finished first phase of flagship. The player controls a spacecraft with crew that intercepts an important data packet from the Rebel Fleet. I prefer defense drone mark 1. All these things are almost always better defensively than a shield overcharger drone. #1. - Asteroid fields may cause severe game lag. First of course because of the ability to launch those defense drones that will destroy missiles. The Hull Repair Drone raises your effective health against the Flagship from 30 to something like 60. General Exploits : The Sven Maneuver : You need a Weapon Pre-Igniter. Also impeccably timed weapon shots can hit the drone in the crossfire. 4. In the meantime, having L2 oxygen and opening all the interior doors will negate the effects of the breach, so you can send a few crew to fight it without getting asphyxiated. In most cases there's just no gain for it, one is enough, two won't yield enough extra value to justify the investment in scrap. Can also occur at an exit beacon and as a filler event in any sector. Mind Control might enable you to pick up an enemy member and sabotage the hacking. If the ship comes with drone control, the defense drone is an alright temporary solution, but I'd still pick up cloak and then migrate to other drones, either combat if I can find a drone recovery arm, or system repair drone, anti-personnel if I get one for free. I am annoyed at those green shields when I'm boarding-heavy. Mark II beam drone- it is slow as mollasses and doesn't even seem to do much more damage than the regular beam drone. First of all, to answer your P. The fact that you can send a hacking drone and depower it after the defense drone shoots at it to force it to miss and then re-enable it to get through defensive drones is an exploit that is ridiculously overpowered and botheringly unbalanced. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. 14 / power) Interestingly Combat 1 actually has slightly higher DPS; Beam 1 can hit multiple rooms, but is slower every shot and thus lower DPS when it doesn't hit multiple rooms. While many of their base functions remain the same (combat, defense, personnel), their effectiveness in combat varies greatly. They also begin firing faster than most weapons so they can sometimes cause damage at the start of the fight (particularly on unshielded ships), especially if they're mark 2. For a drone to function, the drone control system must have enough power available, and the ship must have enough drone parts. -oh wait never mind. They are particularly common in Engi sectors, which I personally tend to avoid. Drone recovery arm. It depends on your ship. Just Getting Started. Command: AUG id. Cloaking and Hacking works very well together and can make you invincible if you hack weapons. It can only be destroyed if the enemy hacks your hacking system. OmniDrone isnt best used as a defense drone but as an anti-drone replacement. Business, Economics, and Finance. 140 votes, 23 comments. No need for Crew Teleporter. A Defense Drone 1 only helps you in a fight where there's some physical projectile incoming (flak, missile, asteroid, boarding/hacking drone). Ancestry - Find the secret sector with the Rock Cruiser. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. When one fires, shut off your drone for a split second (causing the shot to miss), then power it back on again. Venting. Rock Cruiser layout C: Get to Sector 8 (The Last Stand) with Rock Cruiser layout B. ago. A defense drone can go miles in keeping you pest free. Just fix the Sensors Subsystem. On a different level, the Mantis Cruiser A is one of several cases of FTL tending to produce and reward the player seeking really unfun, tedious play. Largely won due to amazing weapon set up with double burst crystals though. Defender Drones are the simplest type of defense drone available in FTL: Multiverse. At least one crewmember must be standing on a teleport pad; other crew just need to be. Free drone schematic exploit. Global Achievements % of all players. Combat drones are mostly just good for getting that one extra shield bubble down for the rest of your lasers (especially when using hull/heavy lasers for "punch" instead of a beam). Running two at opposite sides makes that less likely. Each flak projectile depletes one shield layer, just like a laser. Originally posted by Psykechan: Neither is better. Your overall oxygen will drop, but it's worth to make fighting the drone easier. But that is certainly overkill. Tip nr. - NPC ship escape time is irrespective of engine level / damage status, and either too fast or too slow (bug in vanilla FTL). 4. An odd defensive option you have in the event of hacking drones is hacking their hacking room. It takes a bit of practice, but it's incredibly useful. So long as your cloak lasts, they will not continue flying towards your ship. The Long-Ranged Scanners will detect no ship presence. Their satellite defense system has gone haywire and their repair crew can't approach without being fired. Click on the SELL tab at the top. Missile Weapons [] Missile weapons shoot large, shield-piercing missiles at enemy ships, dealing system, hull, and crew damage to the targeted room. If you're dead-set on getting it in particular, simply redo the first Sector until you run into a Defense Drone-carrying. The Stealth ships are pretty big so defense drones don't shoot stuff down efficiently. Also, while hacking counts as a non-missile attack if the drone reaches the enemy ship, boarding parties don't. hachkc • 9 mo. Not using that fire suppression. You can actually bypass defensive drones with your hacking drone, and avoid it being shot down.